Gildenmyth
Kingdoms at Dusk
Fall asleep inside history. Tonight you are safe and warm in a small village in the north of England, more than six hundred years ago, on a still winter night with snow beginning to fall. You have a place by the fire, a bowl of pottage, a bed of clean straw, and nothing at all is asked of you but to rest. A calm voice keeps you company as the animals settle in the byre, the household covers the fire for the night, and the whole village goes quietly to sleep around you.
You will hear the fire in the hearth, the wind over the thatch, the oxen shifting in the byre, and the small rites of a medieval evening: the fire covered for the night, the door barred, a blessing said quietly over the beds.
This is a three hour sleep story. The narration ends softly around the 29 minute mark, and then the hearth fire and winter wind carry on in the dark until morning. Black screen friendly.
New episodes Monday, Wednesday, and Friday at 6pm Eastern. Nights carry you inside an ordinary evening from the past. Tales, every Friday, tell one true story from history, calm enough to sleep to and interesting enough to stay up for.
Sources: Ian Mortimer, The Time Traveller's Guide to Medieval England; Barbara Hanawalt, The Ties That Bound; Christopher Dyer, Everyday Life in Medieval England.
A real human voice with AI assistance, fully disclosed. No mid roll ads, ever, so nothing wakes you.