Gildenmyth
Kingdoms at Dusk
Fall asleep inside history. Tonight you are safe and warm in a Benedictine monastery high in the Alps, more than eight hundred years ago, on a snowy night in deep January. A single candle, walls of thick stone, warm bread and soup from the guest kitchen, a monk finishing one last line in the scriptorium as the light fails, and the great silence after Compline, while snow wind moves over the roofs and a distant bell keeps the hours.
You will hear wind in the high pines, the abbey bell far away through the snow, embers settling in the guest kitchen, and the deep stillness of a house that has kept the same quiet hours for a thousand years.
This is a three hour sleep story. The narration ends softly around the 38 minute mark, and then the snow wind and the bell carry on in the dark until morning. Black screen friendly.
New episodes Monday, Wednesday, and Friday at 6pm Eastern. Nights carry you inside an ordinary evening from the past. Tales, every Friday, tell one true story from history, calm enough to sleep to and interesting enough to stay up for.
Sources: The Rule of Saint Benedict, translated by Carolinne White; C. H. Lawrence, Medieval Monasticism; Christopher de Hamel, Scribes and Illuminators.
A real human voice with AI assistance, fully disclosed. No mid roll ads, ever, so nothing wakes you.